Dated Materials Index, recipes, and inventory choices

Magic Loot Materials List

A complete v1.13 account showed 48/48 Materials on Aug 11, 2026, but only 39 names are clear enough across the reviewed Index, Formula, and Dungeon footage to publish. Use this dated directory to find confirmed recipe materials and observed ground values without treating it as a permanent list, a drop table, or a Sell payout chart.

Verified
Aug 12, 2026
Status
v1.13 snapshot; 39 of 48 names clearly transcribed
v1.13 Index snapshot
48/48Shown on Aug 11, 2026; updates can expand the total.
Names published
39The other 9 names were not clear enough to transcribe safely.
Confirmed recipe uses
9 combinationsExact visible ingredient counts only.

The v1.13 Materials snapshot

The Materials Index has expanded across the observed versions. A complete account showed Currently Collected: 48/48 and All Collected in v1.13, but that is a dated version snapshot rather than a permanent maximum.

Footage dateVersionIndex stateSafe conclusion
Aug 1, 2026v1.17/40The Materials Index had a total of 40; locked entries appeared as ???.
Aug 9, 2026v1.136/48 and 15/48The v1.13 Index had expanded to 48 Materials.
Aug 11, 2026v1.1348/48, All CollectedThat version contained 48 collectable Index entries; later updates may add more.
Magic Loot Collection Index panel showing Currently Collected 48/48 and rows of material icons and names
Materials Index with 48/48 collected (v1.13, Aug 11, 2026). Source: XiaoPhet — Secret rare dragon-eye spell (00:50).

39 clearly transcribed material names

These are the names that can be read clearly in the reviewed Index scroll, Formula screens, or gameplay. The remaining nine entries in the v1.13 total are not guessed or reconstructed from blurry frames.

Observed groupClearly transcribed names
Early / first rowsBlueberry, Withered Mushroom, Golden Tooth, Goblin Finger, Dwarf Emblem, Copper Earring, Flame Crest, Furnace Core
Early–midCoconut, Shell, Rum Bottle, Black Powder, Undead Skeletons, Cursed Ring, Undying Spirit, Sulphur Lumps
MidVolcanic Rock, Orc Teeth, Orc Ears, Iron Armour, Lava Behemoth Remains, Golem Core, Inferno Lotus
Later / advancedStaff Gem, Ritual Mask, Prismatic Lotus, Sharp Fangs, Bear Bone, Ice Magic Crystal, Bear Paw, Scarlet Heart Flower, Blue Dragon Egg, Frost Vein, Eye of the Ice Dragon
Also clear in gameplay or FormulasRumble, Molten Core, Crystal Orchid, Orc Skin, Golden Horn

The group labels describe where the names appeared in the reviewed material; they are not official tiers or a complete Stage order. Specific Stages, rarities, enemy ownership, and uses remain unknown for most names.

Stage, rarity, and ground-value observations

These 15 rows are direct room observations from v1.1 footage. A Stage identifies the room where the label was visible, not the enemy or boss that dropped it. The value is the number shown above the item on the ground; the sources do not compare each item against the balance after selling it.

MaterialObserved roomRarityGround valueBoundary
BlueberryStage 2; next door Stage 3Common8v1.1 room observation
Golden ToothStage 2; next door Stage 3Common21v1.1 room observation
Goblin FingerStage 4, after the Dwarf King fightUncommon80Ordinary enemies were also in the room; not a boss-exclusive claim
Dwarf EmblemStage 4, after the Dwarf King fightUncommon120Ordinary enemies were also in the room; not a boss-exclusive claim
Copper EarringStage 4, after the Dwarf King fightUncommon160Ordinary enemies were also in the room; not a boss-exclusive claim
Flame CrestStage 5; next door Stage 6Rare600v1.1 room observation
CoconutStage 5; next door Stage 6Rare1.35Kv1.1 room observation
ShellStage 7; next door Stage 8Epic5.5KMultiple Shell labels were visible
Rum BottleStage 7; next door Stage 8Epic10Kv1.1 room observation
Black PowderStage 7; next door Stage 8Epic14Kv1.1 room observation
Undead SkeletonsStages 7 and 9Legendary56KThis is the material label, not an enemy name
Cursed RingStage 9; next door Stage 10Legendary70Kv1.1 room observation
Undying SpiritStage 9Legendary98KA tutorial says Stage 6+, but that lower bound lacks a second visual confirmation
Sulphur LumpsStages 7 and 9Legendary140KA Dragon Breath ingredient
Inferno LotusStage 9; next door Stage 10Mythical2.1Mv1.1 room observation
Magic Loot Stage 7 room showing ground labels for Shell, Rum Bottle, Black Powder, Undead Skeletons, and Sulphur Lumps
Stage 7 ground labels with visible rarity and value (v1.1, Aug 1, 2026). Source: Ricoko Tutorial & Showcase — Dragon Breath (00:47).

Value boundary: use these numbers to compare visible ground labels within the observed version. They are not audited per-item Sell receipts, promised income, or current-version prices. The reviewed sources also provide no repeated kill and drop counts, so this page does not publish percentages.

Confirmed Formula uses

Keep the required quantity before selling a material used by your current Formula. These nine combinations are the exact ingredient counts visible in the reviewed UI.

Formula or PotionRequired materialsObserved versionWhat to keep
Rocket Spell / Fire Arrow PotionBlueberry ×1 + Withered Mushroom ×1v1.1 and v1.13Both ingredients. The title or result presentation changed, but the combination stayed the same.
Long-long Arm FormulaGolden Tooth ×1 + Goblin Finger ×1v1.1 / v1.13One of each before crafting.
Water Orb FormulaGoblin Finger ×1 + Dwarf Emblem ×1v1.1One of each before crafting.
Giant Growth FormulaCopper Earring ×1 + Flame Crest ×1v1.1One of each before crafting.
Meteorite PotionFlame Crest ×1 + Furnace Core ×1v1.1One of each before crafting.
Earth Spike FormulaCoconut ×1 + Shell ×1v1.1One of each before crafting.
Dragon Breath FormulaUndying Spirit ×2 + Sulphur Lumps ×1v1.1Two Spirits and one Sulphur Lumps.
Dino Egg PotionIce Magic Crystal ×1 + Bear Paw ×1 + Scarlet Heart Flower ×2v1.13One Crystal, one Paw, and two Flowers.
Necromantic Rhapsody FormulaBlue Dragon Egg ×1 + Frost Vein ×1 + Eye of the Ice Dragon ×2v1.13One Egg, one Vein, and two Eyes.

For the full fixed-recipe workflow, including the star marker and brewing steps, use the Alchemy guide.

Keep or sell: a safe order

Do not sell every material automatically. Index progress and the Formula you are pursuing should take priority over a short-term ground value.

SituationRecommended choiceWhy
New or still shown as ???Pick it up and Return with it at least once.First collection advances the Materials Index. Reaching a shown milestone can be claimed; one continuous sample increased Backpack storage by 1.
Part of a marked FormulaKeep the exact required quantity first.Mark & Drop sign highlights matching materials in the Dungeon; it does not protect them from selling.
Advanced recipe materialCheck the Dragon Breath, Dino Egg, or Necromantic Rhapsody counts before selling.The recipes are confirmed, but the sources do not prove these materials are easy to replace.
Repeat with no current Formula useWhen space is tight, compare the visible ground values and sell the less useful remainder.This is an inventory route, not a promise that the ground label equals the Sell receipt.
Saving for a WandSell materials that do not block the current Formula or a first Index registration.Guide footage uses Sell all as a Coin source, but it does not show a per-item settlement audit.

What remains unknown

The current source set does not safely establish:

  • the other nine names in the v1.13 48/48 Index;
  • an official enemy or boss source for every material;
  • drop-rate percentages or sample sizes;
  • actual per-item Coins received after Sell;
  • exact Stages, rarities, or Formula uses for most of the 39 published names;
  • whether the live Index has expanded beyond the Aug 11, 2026 v1.13 snapshot.

Frequently asked questions

How many Materials are in Magic Loot?

A complete account showed 48/48 in v1.13 footage published Aug 11, 2026. Earlier v1.1 footage showed 7/40, so the Index can expand; treat 48 as a dated observation, not a permanent total.

Why pick up a low-value new material?

Its first collection advances the Materials Index. After a displayed milestone was claimed in continuous footage, Backpack storage increased by 1, which can make later Dungeon runs easier.

Is the ground label the amount I receive from Sell?

Not confirmed. The listed values are the numbers visible above dropped materials. None of the reviewed sources tracks each item against the before-and-after Coin balance.

Should I sell every material?

No. First keep a new Index entry and the exact ingredients for your marked Formula. Sell repeats that do not block those goals when you need Backpack space or Coins.

What are the drop rates?

No percentage is supported by the reviewed footage. It provides neither repeated kill counts nor material drop counts, so a small number of visible drops cannot produce a reliable rate.

Sources and verification

This page was verified on Aug 12, 2026 from footage spanning v1.08, v1.1, and v1.13. Current readable UI takes priority over narration. The two dated gameplay frames above are published with adjacent source credits; no video player is embedded on this page.